Background
The year is 2180. In its race to Mars, humanity has once again laid bare its darker side, with several fac-tions launching competing pioneer spacecraft toward the red planet. The discovery and exploitation of Obtainium in the mid 21st century yielded vast wealth that was promptly funneled in to the Mars Ter-raforming Project, and Mars is no longer the frigid desert planet it once was. While successful in fillingall of Mars’ low-lying terrain with water, these aren’t the azure seas of Terra, but turbid, rusty seas—at least until the iron oxides have time to settle to the seafloor. Faced with small amounts of remaining dry land, and a much more arable oceanic environment, settlers took to the seas to establish their footholds. Competition for scarce resources is a daily affair and, due to the aquatic nature of the new Mars, conflicts take place mostly at sea. Memories of colonial-era Earth are resurrected as inspiration for the prevailing faction cultures.
Project Description
The goal of the project was to design and build a submarine, composed of TORPEDO, CONN, and SONAR stations. Each station was to be operated by one of the three crewmembers. The submarine will be navigating the Martian ocean and during each game, each submarine with its crew will attempt to locate, attack and sink other submarines to win the battle for Mars naval supremacy.
The PIC-achu
Our submarine, the PIC-achu,